Are you up for some role play? If so, you’ll have to find a different website for that. But if you’re up for some *roll* play, then you’ve come to the right place! Welcome to Roll Player – a strategic game of dice rolling, card drafting, and character creation!
Roll Player (2016) | Thunderworks Games |
1-4 Players | 60-90 minutes |
Ages 10+ | BGG Weight – 2.36 / 5 |
On your way into town, you bump into a mysterious stranger. He tells you that he’s on a quest and is looking for companions to share in the journey (and loot!). A sneaky rogue like yourself might just pick-pocket the man and be on your way. But as a warrior, maybe you’ll go along for some action! What? You’re a wizard? That’s ok! Every good adventuring party needs a character knowledgeable in the mystical arts! The point is, your character is what you make it, and that is exactly how Roll Player works – think RPG character creation, but game-ified!
You take turns rolling dice and drafting cards to hone up your skills and attributes – the player at the end of the game with the best adventurer (determined by Victory Points) is the winner! You start with a set race, class, and backstory that determine your end-game attribute goals, and any extra Victory Points are up to you! How will you manipulate your dice to achieve your goals? How can you draft the perfect skills to outperform your opponents? The possibilities are endless!
Having played Roll Player at least a dozen times, I can honestly tell you that I thoroughly enjoy it. Rolling dice and drafting cards seems simple enough, but the amount of strategy needed to try to meet all of your end-game goals is what makes Roll Player a fun challenge. This game requires more thought than others, but I don’t think that necessarily makes it any harder to learn or play. I’ve found that once I help walk a new player through their first turn, the rest of the game is fine, and turns generally pass quickly enough too (as long as your opponent doesn’t suffer from AP…) so that the game doesn’t actually feel that long.
All in all, Roll Player does make you think, but it’s not such a heavy game that it’ll feel super serious. Purple Phoenix Games gives it a rockin’ and rollin’ 17 / 18.